If Crash touches an enemy or a hazard, he loses a life. The gameplay in Crash Bandicoot is noticeably simpler than the series' later iterations, as Crash doesn't learn any new skills throughout the game. When the game was developed, Naughty Dog had only ten employees working for them. The company had shopped the prototype around and after reaching a deal with Universal Interactive Studios, began developing the game further into what is known today as Crash Bandicoot.
In its development stages, both the game and the character were initially called Willie the Wombat.